MP1/Tweaks/PlayerRes.yaml fields shifted by two lines
Created by: cylgom
I created a new Metroid Prime 1 project with "hecl extract /path/to/iso ./"
Then I tried to import it in urde, but encountered the following error:
[588.4102 ERROR urde::ProjectResourceFactoryBase (Boo Client Thread)] MP1/GGuiSys/YButtonOut.png: expected type 'ANCS', found 'TXTR'
[588.4104 ERROR urde::ProjectResourceFactoryBase (Boo Client Thread)] unable to spin-build ANCS 8419F209
We can trace the error back to "MP1/Tweaks/PlayerRes.yaml" fields, most of which are shifted by two lines. I don't know why, however :/
(Maybe the empty "case SBIG('CTWK')" at line 388 in DataSpec/DNAMP1/DNAMP1.cpp which executes the following "case SBIG('DUMB')" ?)