More CThardus

parent 8689d599
......@@ -48,7 +48,7 @@ void ViewManager::TestGameView::resized(const boo::SWindowRect& root, const boo:
void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ) {
m_vm.m_projManager.mainDraw();
if (m_debugText && g_StateManager && g_StateManager->Player())
if (m_debugText)
m_debugText->draw(gfxQ);
}
......@@ -60,68 +60,75 @@ void ViewManager::TestGameView::think() {
m_debugText->resized(rootView().subRect(), sub);
}
if (m_debugText && g_StateManager) {
if (m_debugText) {
std::string overlayText;
const hecl::CVar* showFrameIdx = hecl::CVarManager::instance()->findCVar("debugOverlay.showFrameCounter");
const hecl::CVar* playerInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.playerInfo");
const hecl::CVar* worldInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.worldInfo");
const hecl::CVar* areaInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.areaInfo");
const hecl::CVar* showInGameTime = hecl::CVarManager::instance()->findCVar("debugOverlay.showInGameTime");
if (showFrameIdx && showFrameIdx->toBoolean())
overlayText += fmt::format(fmt("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex());
if (showInGameTime && showInGameTime->toBoolean()) {
double igt = g_GameState->GetTotalPlayTime();
u32 ms = u64(igt * 1000) % 1000;
auto pt = std::div(igt, 3600);
overlayText += fmt::format(fmt("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60,
ms);
}
if (g_StateManager->Player() && playerInfo && playerInfo->toBoolean()) {
const CPlayer& pl = g_StateManager->GetPlayer();
const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
const zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
overlayText +=
fmt::format(fmt("Player Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"
" Momentum: x {}, y: {}, z: {}\n"
" Velocity: x {}, y: {}, z: {}\n"
"Camera Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"),
pl.GetTranslation().x(), pl.GetTranslation().y(), pl.GetTranslation().z(),
zeus::radToDeg(plQ.roll()), zeus::radToDeg(plQ.pitch()), zeus::radToDeg(plQ.yaw()),
pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(), pl.GetVelocity().x(),
pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(), camXf.origin.y(), camXf.origin.z(),
zeus::radToDeg(camQ.roll()), zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
}
if (worldInfo && worldInfo->toBoolean()) {
TLockedToken<CStringTable> tbl =
g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()});
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
overlayText += fmt::format(fmt("World: 0x{}{}, Area: {}\n"), g_GameState->CurrentWorldAssetId(),
(tbl.IsLoaded() ? (" " + hecl::Char16ToUTF8(tbl->GetString(0))).c_str() : ""), aId);
}
const hecl::CVar* showResourceStats = hecl::CVarManager::instance()->findCVar("debugOverlay.showResourceStats");
if (g_StateManager) {
if (showFrameIdx && showFrameIdx->toBoolean())
overlayText += fmt::format(fmt("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex());
if (showInGameTime && showInGameTime->toBoolean()) {
double igt = g_GameState->GetTotalPlayTime();
u32 ms = u64(igt * 1000) % 1000;
auto pt = std::div(igt, 3600);
overlayText +=
fmt::format(fmt("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60, ms);
}
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
if (areaInfo && areaInfo->toBoolean() && g_StateManager->GetWorld() &&
g_StateManager->GetWorld()->DoesAreaExist(aId)) {
const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState();
std::string layerBits;
u32 totalActive = 0;
for (u32 i = 0; i < layerStates->GetAreaLayerCount(aId); ++i) {
if (layerStates->IsLayerActive(aId, i)) {
++totalActive;
layerBits += "1";
} else
layerBits += "0";
if (g_StateManager->Player() && playerInfo && playerInfo->toBoolean()) {
const CPlayer& pl = g_StateManager->GetPlayer();
const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
const zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
overlayText += fmt::format(fmt("Player Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"
" Momentum: x {}, y: {}, z: {}\n"
" Velocity: x {}, y: {}, z: {}\n"
"Camera Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"),
pl.GetTranslation().x(), pl.GetTranslation().y(), pl.GetTranslation().z(),
zeus::radToDeg(plQ.roll()), zeus::radToDeg(plQ.pitch()), zeus::radToDeg(plQ.yaw()),
pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(),
pl.GetVelocity().x(), pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(),
camXf.origin.y(), camXf.origin.z(), zeus::radToDeg(camQ.roll()),
zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
}
if (worldInfo && worldInfo->toBoolean()) {
TLockedToken<CStringTable> tbl =
g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()});
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
overlayText += fmt::format(fmt("World: 0x{}{}, Area: {}\n"), g_GameState->CurrentWorldAssetId(),
(tbl.IsLoaded() ? (" " + hecl::Char16ToUTF8(tbl->GetString(0))).c_str() : ""), aId);
}
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
if (areaInfo && areaInfo->toBoolean() && g_StateManager->GetWorld() &&
g_StateManager->GetWorld()->DoesAreaExist(aId)) {
const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState();
std::string layerBits;
u32 totalActive = 0;
for (u32 i = 0; i < layerStates->GetAreaLayerCount(aId); ++i) {
if (layerStates->IsLayerActive(aId, i)) {
++totalActive;
layerBits += "1";
} else
layerBits += "0";
}
overlayText += fmt::format(fmt("Area AssetId: 0x{}, Total Objects: {}\n"
"Active Layer bits: {}\n"),
g_StateManager->GetWorld()->GetArea(aId)->GetAreaAssetId(),
g_StateManager->GetAllObjectList().size(), layerBits);
}
overlayText += fmt::format(fmt("Area AssetId: 0x{}, Total Objects: {}\n"
"Active Layer bits: {}\n"),
g_StateManager->GetWorld()->GetArea(aId)->GetAreaAssetId(),
g_StateManager->GetAllObjectList().size(), layerBits);
}
if (showResourceStats && showResourceStats->toBoolean())
overlayText += fmt::format(fmt("Resource Objects: {}\n"), g_SimplePool->GetLiveObjects());
if (!overlayText.empty())
m_debugText->typesetGlyphs(overlayText);
}
......
......@@ -9,8 +9,8 @@
#include "hecl/Console.hpp"
static logvisor::Module AthenaLog("Athena");
static void AthenaExc(athena::error::Level level, const char* file, const char*, int line,
fmt::string_view fmt, fmt::format_args args) {
static void AthenaExc(athena::error::Level level, const char* file, const char*, int line, fmt::string_view fmt,
fmt::format_args args) {
AthenaLog.vreport(logvisor::Level(level), fmt, args);
}
......@@ -55,8 +55,11 @@ struct Application : boo::IApplicationCallback {
std::atomic_bool m_running = {true};
Application() : m_fileMgr(_SYS_STR("urde")), m_cvarManager(m_fileMgr), m_cvarCommons(m_cvarManager),
m_viewManager(std::make_unique<ViewManager>(m_fileMgr, m_cvarManager)) {}
Application()
: m_fileMgr(_SYS_STR("urde"))
, m_cvarManager(m_fileMgr)
, m_cvarCommons(m_cvarManager)
, m_viewManager(std::make_unique<ViewManager>(m_fileMgr, m_cvarManager)) {}
virtual ~Application() = default;
......@@ -127,6 +130,9 @@ struct Application : boo::IApplicationCallback {
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
m_cvarManager.findOrMakeCVar("debugOverlay.showInGameTime"sv, "Displays the current in game time"sv, false,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
m_cvarManager.findOrMakeCVar("debugOverlay.showResourceStats"sv,
"Displays the current live resource object and token counts"sv, false,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
}
};
......@@ -139,9 +145,8 @@ static void SetupBasics(bool logging) {
auto result = zeus::validateCPU();
if (!result.first) {
#if _WIN32 && !WINDOWS_STORE
std::wstring msg = fmt::format(
fmt(L"ERROR: This build of URDE requires the following CPU features:\n{}\n"),
urde::CPUFeatureString(result.second));
std::wstring msg = fmt::format(fmt(L"ERROR: This build of URDE requires the following CPU features:\n{}\n"),
urde::CPUFeatureString(result.second));
MessageBoxW(nullptr, msg.c_str(), L"CPU error", MB_OK | MB_ICONERROR);
#else
fmt::print(stderr, fmt("ERROR: This build of URDE requires the following CPU features:\n{}\n"),
......
......@@ -32,6 +32,7 @@ public:
void Flush() override;
void ObjectUnreferenced(const SObjectTag&) override;
std::vector<SObjectTag> GetReferencedTags() const;
size_t GetLiveObjects() const { return x8_resources.size(); }
};
} // namespace urde
......@@ -14,6 +14,12 @@ struct SJointInfo {
float radius;
float separation;
};
struct SAABoxJointInfo {
const char* name;
zeus::CVector3f extents;
};
struct SOBBJointInfo {
const char* from;
const char* to;
......
#include "Runtime/MP1/World/CThardus.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/Collision/CCollisionActor.hpp"
#include "Runtime/Collision/CCollisionActorManager.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/MP1/World/CThardusRockProjectile.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CDestroyableRock.hpp"
#include "Runtime/World/CGameLight.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptWaypoint.hpp"
#include "Runtime/World/CWorld.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde::MP1 {
namespace {
constexpr SSphereJointInfo skDamageableSphereJointInfoList1[7] = {
{"R_Knee", 1.f},
{"R_Elbow_Collision_LCTR", 1.5f},
{"L_Elbow_Collision_LCTR", 1.5f},
{"L_Knee_Collision_LCTR", 1.f},
{"R_Back_Rock_Collision_LCTR", 2.5f},
{"L_Back_Rock_Collision_LCTR", 1.5f},
{"Head_Collision_LCTR", 1.5f},
};
constexpr SSphereJointInfo skDamageableSphereJointInfoList2[5] = {
{"R_Shoulder_Collision_LCTR", 0.75f}, {"L_Shoulder_Collision_LCTR", 0.75f}, {"Spine_Collision_LCTR", 0.75f},
{"R_Hand_Collision_LCTR", 2.25f}, {"L_Hand_Collision_LCTR", 2.f},
};
constexpr SAABoxJointInfo skFootCollision[2] = {
{"R_Foot_Collision_LCTR", zeus::CVector3f(3.f, 3.f, 1.f)},
{"L_Foot_Collision_LCTR", zeus::CVector3f(3.f, 2.f, 3.f)},
};
constexpr std::array<std::string_view, 7> skSearchJointNames = {
"R_Knee"sv,
"R_Elbow_Collision_LCTR"sv,
"L_Elbow_Collision_LCTR"sv,
"L_Knee_Collision_LCTR"sv,
"R_Back_Rock_Collision_LCTR"sv,
"L_Back_Rock_Collision_LCTR"sv,
"Head_Collision_LCTR"sv,
};
} // namespace
CThardus::CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
const std::vector<CStaticRes>& mData1, const std::vector<CStaticRes>& mData2, CAssetId particle1,
......@@ -73,20 +109,71 @@ CThardus::CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info
SetMass(100000.f);
}
void CThardus::Think(float dt, CStateManager& mgr) {
// if (!x7c8_) {
// float fVar2 = 10.f * GetModelData()->GetScale().x();
// zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
// if (diff.magSquared() < fVar2 * fVar2) {
// mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(),
// CDamageInfo(CWeaponMode(EWeaponType::AI), 0.f, 0.f, 10.f), CMaterialFilter::skPassEverything,
// diff.normalized());
// x688_ = true;
// x7c8_ = false;
// x7cc_.zeroOut();
// }
// }
//sub801dbf34(dt, mgr);
/*
if (!sub801dc2c8()) {
if (x648_ < x610_destroyableRocks.size() - 2)
x690_ = 1.f;
else
x690_ = 1.f;
} else {
x690_ = 1.f;
SendScriptMsgs(EScriptObjectState::DeactivateState, mgr, EScriptObjectMessage::None);
}
*/
/*
if (!x93c_) {
x3b4_speed = x690_;
x402_28_isMakingBigStrike = false;
x504_damageDur = 0.f;
} else {
x3b4_speed = x690_;
x402_28_isMakingBigStrike = true;
x504_damageDur = 1.f;
} */
CPatterned::Think(dt, mgr);
if (x648_ > 2 && !x689_) {
//sub801dc878(mgr);
}
x5f0_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
x5f4_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
x5f8_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
//sub801dd608(mgr);
//sub801dcfa4(mgr);
}
void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
switch (msg) {
case EScriptObjectMessage::Reset: {
x95c_ = true;
x95c_doCodeTrigger = true;
x450_bodyController->SetFallState(pas::EFallState::Zero);
x450_bodyController->SetState(pas::EAnimationState::Locomotion);
x93d_ = false;
break;
}
case EScriptObjectMessage::SetToMax: {
for (size_t i = x648_; i < x610_.size() - 1; ++i) {
if (CEntity* ent = mgr.ObjectById(x610_[i])) {
for (size_t i = x648_; i < x610_destroyableRocks.size() - 1; ++i) {
if (CEntity* ent = mgr.ObjectById(x610_destroyableRocks[i])) {
ent->SetActive(false);
}
++x648_;
......@@ -98,8 +185,8 @@ void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMa
break;
}
case EScriptObjectMessage::Action: {
if (!x5c8_)
x5c8_ = true;
if (!x5c8_heardPlayer)
x5c8_heardPlayer = true;
break;
}
case EScriptObjectMessage::Touched: {
......@@ -136,18 +223,18 @@ void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMa
break;
}
case EScriptObjectMessage::Registered: {
x610_.reserve(x5cc_.size());
x610_destroyableRocks.reserve(x5cc_.size());
x6b0_.reserve(x5cc_.size());
x6c0_.reserve(x5cc_.size());
x6c0_rockLights.reserve(x5cc_.size());
x90c_.reserve(x5cc_.size());
for (size_t i = 0; i < x5cc_.size(); ++i) {
float dVar24 = (i == x5cc_.size() - 1) ? 2.f * x6a8_ : x6a8_;
float health = (i == x5cc_.size() - 1) ? 2.f * x6a8_ : x6a8_;
TUniqueId rockId = mgr.AllocateUniqueId();
CModelData mData1(x5cc_[i]);
CModelData mData2(x5dc_[i]);
mgr.AddObject(new CDestroyableRock(
rockId, true, "", CEntityInfo(GetAreaIdAlways(), NullConnectionList), {}, std::move(mData1), 0.f,
CHealthInfo(dVar24, 0.f),
CHealthInfo(health, 0.f),
CDamageVulnerability(
EVulnerability::Normal, EVulnerability::Deflect, EVulnerability::Normal, EVulnerability::Normal,
EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Deflect,
......@@ -160,25 +247,132 @@ void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMa
zeus::skZero3f, -1, -1, 0, 0),
{}, {}, {}, {}, true, true, false, false, 0.f, 0.f, 1.f),
std::move(mData2), 0));
x610_destroyableRocks.push_back(rockId);
x6b0_.push_back(false);
TUniqueId lightId = mgr.AllocateUniqueId();
mgr.AddObject(new CGameLight(lightId, GetAreaIdAlways(), false, ""sv, {}, GetUniqueId(),
CLight::BuildPoint({}, zeus::skBlue), 0, 0, 0.f));
x6c0_rockLights.push_back(lightId);
x90c_.push_back(health);
}
AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
AddMaterial(EMaterialTypes::CameraPassthrough, mgr);
RemoveMaterial(EMaterialTypes::Orbit, mgr);
RemoveMaterial(EMaterialTypes::Target, mgr);
// sub801ddbe4(mgr);
_SetupCollisionManagers(mgr);
x450_bodyController->SetFallState(pas::EFallState::Two);
x450_bodyController->Activate(mgr);
x450_bodyController->BodyStateInfo().SetLocoAnimChangeAtEndOfAnimOnly(true);
// sub801db560(0, mgr);
// sub801dec80();
SetState(0, mgr);
sub801dec80();
AddMaterial(EMaterialTypes::RadarObject, mgr);
break;
}
case EScriptObjectMessage::Deleted: {
x5f0_->Destroy(mgr);
x5f4_->Destroy(mgr);
x5f8_->Destroy(mgr);
mgr.FreeScriptObject(x64c_);
for (const auto& id : x610_destroyableRocks) {
mgr.FreeScriptObject(id);
}
for (const auto& id : x6c0_rockLights) {
mgr.FreeScriptObject(id);
}
break;
}
case EScriptObjectMessage::InitializedInArea: {
if (x94c_)
break;
x94c_ = true;
x764_ = GetTransform();
for (const SConnection& conn : GetConnectionList()) {
TUniqueId connId = mgr.GetIdForScript(conn.x8_objId);
if (connId == kInvalidUniqueId)
continue;
if (conn.x0_state == EScriptObjectState::Patrol) {
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(connId)) {
rstl::reserved_vector<TUniqueId, 16> wpIds;
GatherWaypoints(wp, mgr, wpIds);
for (const auto& id : wpIds)
x570_.push_back(id);
} else if (CPatterned* p = CPatterned::CastTo<CThardusRockProjectile>(mgr.ObjectById(connId))) {
x5fc_ = connId;
x60c_ = conn.x8_objId;
p->SetActive(false);
} else if (TCastToConstPtr<CRepulsor>(mgr.GetObjectById(connId))) {
x660_.push_back(connId);
} else if (TCastToConstPtr<CScriptDistanceFog>(mgr.GetObjectById(connId))) {
x64c_ = connId;
}
} else if (conn.x0_state == EScriptObjectState::Zero) {
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(connId)) {
x8f4_.push_back(connId);
wp->SetActive(false);
}
} else if (conn.x0_state == EScriptObjectState::Dead) {
if (TCastToConstPtr<CScriptTimer>(mgr.GetObjectById(connId)))
x7a8_.push_back(connId);
}
}
x7f0_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
break;
}
case EScriptObjectMessage::Damage: {
break;
}
default:
break;
}
}
void CThardus::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); }
void CThardus::Render(const CStateManager& mgr) const {
CPatterned::Render(mgr);
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::Thermal && x7c4_ != 0) {
// sub801e32a0(mgr, x7c0_);
}
}
void CThardus::Touch(CActor& act, CStateManager& mgr) { CPatterned::Touch(act, mgr); }
zeus::CVector3f CThardus::GetOrbitPosition(const CStateManager& mgr) const { return GetAimPosition(mgr, 0.f); }
zeus::CVector3f CThardus::GetAimPosition(const CStateManager& mgr, float dt) const {
return GetLctrTransform(x93c_ ? "center_LCTR"sv : "Neck_1"sv).origin;
}
zeus::CAABox CThardus::GetSortingBounds(const CStateManager& mgr) const {
zeus::CVector3f extents = 0.15f * (x9c_renderBounds.max - x9c_renderBounds.min);
return zeus::CAABox(x9c_renderBounds.min - extents, x9c_renderBounds.max + extents);
}
void CThardus::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
void CThardus::Patrol(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Patrol(mgr, msg, arg); }
void CThardus::Dead(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Dead(mgr, msg, arg); }
void CThardus::PathFind(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::PathFind(mgr, msg, arg); }
void CThardus::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x5ec_ = 0;
if (x95e_)
return;
mgr.SetBossParams(GetUniqueId(), GetHealthInfo(mgr)->GetHP(), 88);
x95e_ = true;
} else if (msg == EStateMsg::Update) {
if (x5ec_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Taunt)
x5ec_ = 2;
else
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
} else if (x5ec_ == 2 &&
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
x5ec_ = 3;
}
}
}
void CThardus::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x5ec_ = 0;
......@@ -196,9 +390,148 @@ void CThardus::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
x93d_ = false;
}
}
void CThardus::Attack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Attack(mgr, msg, arg); }
void CThardus::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::LoopedAttack(mgr, msg, arg); }
void CThardus::DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) { CAi::DoubleSnap(mgr, msg, arg); }
void CThardus::Shuffle(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Shuffle(mgr, msg, arg); }
void CThardus::GetUp(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg != EStateMsg::Activate)
return;
RemoveMaterial(EMaterialTypes::RadarObject, mgr);
}
void CThardus::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x5ec_ = 0;
} else if (msg == EStateMsg::Update) {
if (x5ec_ == 0) {
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Taunt)
x5ec_ = 2;
else
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
} else if (x5ec_ == 2 && x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Taunt) {
x5ec_ = 3;
}
}
}
void CThardus::Suck(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Suck(mgr, msg, arg); }
void CThardus::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::ProjectileAttack(mgr, msg, arg); }
void CThardus::Flinch(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Flinch(mgr, msg, arg); }
void CThardus::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::TelegraphAttack(mgr, msg, arg); }
void CThardus::Explode(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Explode(mgr, msg, arg); }
void CThardus::Cover(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Cover(mgr, msg, arg); }
void CThardus::Enraged(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Enraged(mgr, msg, arg); }
void CThardus::Growth(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Growth(mgr, msg, arg); }
void CThardus::Faint(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Faint(mgr, msg, arg); }
bool CThardus::PathFound(CStateManager& mgr, float arg) { return CPatterned::PathFound(mgr, arg); }
bool CThardus::InRange(CStateManager& mgr, float arg) { return CPatterned::InRange(mgr, arg); }
bool CThardus::PatternOver(CStateManager& mgr, float arg) { return CPatterned::PatternOver(mgr, arg); }
bool CThardus::AnimOver(CStateManager& mgr, float arg) { return CPatterned::AnimOver(mgr, arg); }
bool CThardus::InPosition(CStateManager& mgr, float arg) { return CPatterned::InPosition(mgr, arg); }
bool CThardus::ShouldTurn(CStateManager& mgr, float arg) { return CAi::ShouldTurn(mgr, arg); }
bool CThardus::HitSomething(CStateManager& mgr, float arg) { return CAi::HitSomething(mgr, arg); }
void CThardus::GatherWaypoints(urde::CScriptWaypoint* wp, urde::CStateManager& mgr,
rstl::reserved_vector<TUniqueId, 16>& uids) {
if (uids.size() < uids.capacity() && wp->GetActive()) {
uids.push_back(wp->GetUniqueId());
wp->SetActive(false);
for (const SConnection& conn : wp->GetConnectionList()) {
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
if (TCastToPtr<CScriptWaypoint> wp2 = mgr.ObjectById(uid))
GatherWaypoints(wp2, mgr, uids);
}
wp->SetActive(true);
}
}
void CThardus::_BuildSphereJointList(const SSphereJointInfo* arr, int count,
std::vector<CJointCollisionDescription>& list) {
for (size_t i = 0; i < count; ++i) {
const auto& jInfo = arr[i];
list.push_back(CJointCollisionDescription::SphereCollision(
GetModelData()->GetAnimationData()->GetLocatorSegId(jInfo.name), jInfo.radius, jInfo.name, 0.001f));
}
}
void CThardus::_BuildAABoxJointList(const SAABoxJointInfo* arr, int count,
std::vector<CJointCollisionDescription>& list) {
for (size_t i = 0; i < count; ++i) {
const auto& jInfo = arr[i];
list.push_back(CJointCollisionDescription::AABoxCollision(
GetModelData()->GetAnimationData()->GetLocatorSegId(jInfo.name), jInfo.extents, jInfo.name, 0.001f));
}
}
void CThardus::_SetupCollisionActorMaterials(const std::unique_ptr<CCollisionActorManager>& colMgr,
CStateManager& mgr) {
for (size_t i = 0; i < colMgr->GetNumCollisionActors(); ++i) {
const auto& colDesc = colMgr->GetCollisionDescFromIndex(i);
if (CActor* act = static_cast<CActor*>(mgr.ObjectById(colDesc.GetCollisionActorId()))) {
act->AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
act->AddMaterial(EMaterialTypes::CameraPassthrough, mgr);
act->AddMaterial(EMaterialTypes::Immovable, mgr);
act->AddMaterial(EMaterialTypes::NoPlayerCollision, mgr);
CMaterialList include = GetMaterialFilter().GetIncludeList();
include.Add(act->GetMaterialFilter().GetIncludeList());
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
exclude.Add(act->GetMaterialFilter().GetExcludeList());
act->SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
}
}
}
void CThardus::_SetupCollisionManagers(CStateManager& mgr) {
std::vector<CJointCollisionDescription> list;