Fix logic inversion in .gitlab-ci.yml

14 jobs for dev in 165 minutes and 11 seconds (queued for 5 seconds)
Status Job ID Name Coverage
  Build
passed #655
linux
build:linux:avx

00:28:11

passed #656
linux
build:linux:avx2

00:28:06

passed #653
linux
build:linux:sse3

00:26:46

passed #654
linux
build:linux:sse41

00:26:48

passed #651
macos
build:macos:avx

00:49:04

failed #662
macos
build:macos:avx2

00:02:51

passed #649
macos
build:macos:sse3

01:06:13

passed #650
macos
build:macos:sse41

00:47:03

passed #659
win32
build:win32:avx

00:24:07

passed #660
win32
build:win32:avx2

00:22:53

passed #657
win32
build:win32:sse2

00:21:36

passed #658
win32
build:win32:sse41

00:21:52

failed #652
macos
build:macos:avx2

00:02:48

 
  Deploy
skipped #661
server
deploy
 
Name Stage Failure
failed
build:macos:avx2 Build
bool hecl::shaderc::Compiler::StageAction<hecl::shaderc::CompileStageAction, hecl::PlatformType::Vulkan>(hecl::shaderc::Compiler::StageType, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >&) (in shaderc) + 223
hecl::shaderc::Compiler::compileFile(std::__1::basic_string_view<char, std::__1::char_traits<char> >, std::__1::basic_string_view<char, std::__1::char_traits<char> >, std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >&)::$_0::operator()() const (in shaderc) + 4023
hecl::shaderc::Compiler::compileFile(std::__1::basic_string_view<char, std::__1::char_traits<char> >, std::__1::basic_string_view<char, std::__1::char_traits<char> >, std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >&) (in shaderc) + 21128
hecl::shaderc::Compiler::compile(std::__1::basic_string_view<char, std::__1::char_traits<char> >, std::__1::pair<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > >&) (in shaderc) + 445
main (in shaderc) + 1065
start (in libdyld.dylib) + 1
[349/1783] Linking CXX executable Binaries/atdna
ninja: build stopped: subcommand failed.
ERROR: Job failed: exit status 1